Ushlu

Capital of Noor, huge, ancient walled city, taken directly from Lankhmar.

Districts
The are named in rough order from north to south.

Palace
Devoted entirely to the king

Noble
All the rich people who aren’t the king

Marsh
Also known as the servants district, a modest section of the city where many of the servants of the nobles live.

River
The docks and warehouses. Responsible for much of the wealth of the city.

Temple
Most prominent feature is the street of the gods where the richest, most popular temples are to the west and the poorest, least popular are to the east. As a god becomes more or less popular, their temple moves up or down the street.

Odin, Frigg, and Thor are the top temples of the 40 or so temples on the street. Baldur (beauty, innocence) is number 6, Loki (deceit, patron of the Thieves Guild) is number 12. Aegir (storms and pirates) is number 13. Var (marriage and contracts) is number 21.

Tenderloin
Home to the Thieves Guild, Slayers Brotherhood and many other disreputable groups. This the the heart of all organized crime in Ushlu. Also home to most of the smaller mercenary bands and other rough trade services. This is where the Storm Riders have their headquarters.

Merchantile
Majority of the shops are here. Also home to the trade guilds. Every district has some shops and services, but they have limited inventory. This is like the Mall of America for Ushlu.

Cash
Money changers, banks, money launders, etc. If it has to do with currency, even peripherally, it’s here.

Park
Dominated by a large green space park that has become home to pickpockets, muggers and the homeless. This is one of the poorest districts in Ushlu. Also where the players first lived. The Blue Moon inn is here.

Festival
Gaudy, loud and spirited, this poor, down trodden district is home to starving artists and musicians. Street performances are almost as common as the pickpockets that work the crowds.

Plaza
Poorest corner of the city. Grey, dingy, and downtrodden. Little of interest or value can be found here.